Outer Worlds 2 Director Addresses Xbox Layoffs and Dispels
The Outer Worlds 2 game director Brandon Adler reacts to recent layoffs at Xbox and dispels misinformation surrounding Obsidian Entertainment.
The Outer Worlds 2 game director Brandon Adler reacts to recent layoffs at Xbox and dispels misinformation surrounding Obsidian Entertainment.
Brandon Adler, a 20-year veteran at Obsidian Entertainment and current game director on an undisclosed project, expressed his feelings about the recent mass layoffs at Xbox. He mentioned the challenges faced after bidding farewell to colleagues and friends due to the layoffs announced on July 6. Adler also addressed the misinformation circulating about Obsidian's identity and stated that the core team behind their successful games remains unchanged over the years. Despite acknowledging the inevitable changes in a studio's DNA over time, Adler emphasized that Obsidian's essence and commitment to quality game development have remained consistent.
Adler highlighted the continuity in talent from past projects like The Outer Worlds, Pillars of Eternity, and New Vegas to their current endeavors. He expressed pride in Obsidian's legacy and optimism for its future, urging people to consider the source when evaluating comments about the studio's evolution. Adler's journey at Obsidian, starting as a QA tester in 2006 and progressing to lead producer roles on various titles, reflects his dedication to the studio's growth and success. The recent layoffs at Obsidian reportedly affected 25% of the staff, leading to the cancellation of the planned Avowed sequel and a strategic shift towards a new Fallout game under the direction of Josh Sawyer, the acclaimed director of Fallout: New Vegas.