Glen Schofield Retires from Game Development After Discussing Call of
Gaming industry veteran Glen Schofield has announced his retirement from day-to-day game development, revealing insights into his career, including the canceled Vietnam game and the creation of Dead Space.
Gaming industry veteran Glen Schofield has announced his retirement from day-to-day game development, revealing insights into his career, including the canceled Vietnam game and the creation of Dead Space.
Glen Schofield, a prominent figure in the gaming industry, recently shared details about his career in an interview with GamesBeat. Schofield mentioned a canceled third-person Call of Duty game set in Vietnam that he was working on at Activision. Despite working on the project for about six months, management had reservations due to sensitivities surrounding the Vietnam War. The game was described as a mix of Uncharted and Call of Duty elements.
Former Sledgehammer boss Michael Condrey had also discussed the game, codenamed Fog of War, aiming for an Apocalypse Now-style experience. Although this project never materialized, elements of the Vietnam War were featured in the 2020 release Call of Duty: Black Ops Cold War.
Schofield also shed light on game budgets, mentioning that The Callisto Protocol, his horror game with Krafton, was developed with a budget of around $150 million. In contrast, the Call of Duty games he worked on exceeded $200 million, with some surpassing that figure. Additionally, he revealed the backstory of how Dead Space came to be, emphasizing his role as the creator of the acclaimed sci-fi horror game.